Ubisoft Proposes Studio Closures and Job Cuts Amid Restructuring
In a significant shift within its organizational structure, Ubisoft has announced plans to close its Finnish studio, RedLynx, well known for its acclaimed Trials franchise. The proposal could result in the loss of up to 52 jobs at the studio. Additionally, Ubisoft Singapore, which played a crucial role in the development of titles like Skull and Bones, will see about 70 positions eliminated as part of a realignment to meet upcoming production needs.
Details of the Cutbacks
“Today, we informed our teams of a proposal to close RedLynx in Finland, subject to the local change negotiation process,” stated Ubisoft representatives. “At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming production needs. The studio remains an important part of Ubisoft’s global production organization. We deeply value the contributions of both teams and recognize the impact this may have on our colleagues. We are committed to supporting our teams throughout this process and conducting it with care and respect.”
Background on the Studios
RedLynx was incorporated into Ubisoft in 2011, initially gaining recognition for successful titles like Trials 2 and Trials HD. The studio continued to expand the Trials series, ultimately releasing Trials Fusion in 2019. However, in recent years, it transitioned to providing support within Ubisoft’s larger development mechanism, and the studio had previously shifted its focus to mobile game development, with two unannounced titles in the pipeline.
Ubisoft Singapore, established in 2008, contributed to notable projects, including enhancing naval combat in the Assassin’s Creed series. It was pivotal in the development of the long-anticipated pirate-themed game, Skull and Bones, which faced numerous delays throughout its production before its eventual release in 2024. The recent job cuts represent nearly one-fifth of the studio’s workforce.
Restructuring Efforts at Ubisoft
The proposed closures are part of Ubisoft’s broader restructuring strategy aimed at cost reduction, which has reached what the company calls the “final” stage this year. Throughout 2023, Ubisoft has undertaken significant measures, including closing studios in various locations such as Stockholm, Halifax, Winnipeg, and Belgrade. The company has also canceled six games as part of this organizational overhaul.
Moving Forward
Ubisoft’s restructuring plan involves reorganizing into six “Creative Houses,” each encompassing specific brands and studios. In September, it was announced that one of these entities, Creative House 2, would henceforth be referred to as Massive Entertainment, aligning with the name of the studio responsible for the development of the Tom Clancy’s The Division franchise.
