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As investors ask about GTA 6 and AI, Take-Two CEO once again puts faith in dev creativity, states making hit games “remains the purview of human beings”

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Home » As investors ask about GTA 6 and AI, Take-Two CEO once again puts faith in dev creativity, states making hit games “remains the purview of human beings”
Technology

As investors ask about GTA 6 and AI, Take-Two CEO once again puts faith in dev creativity, states making hit games “remains the purview of human beings”

By November 10, 2026No Comments2 Mins Read
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As investors ask about GTA 6 and AI, Take Two CEO
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Take-Two Interactive Addresses AI and Piracy Concerns

Overview of the Earnings Call

During Take-Two Interactive Software’s Q2 2027 earnings call, CEO Strauss Zelnick discussed various financial results and fielded inquiries from investors. A prominent topic was the increasing worries surrounding artificial intelligence (AI) and its implications for piracy in the gaming industry.

AI and Piracy Concerns

One investor expressed apprehension regarding AI-driven tools that enable copyright infringement, particularly in light of recent developments in AI technology. Zelnick responded by emphasizing the resilience of the video game sector against piracy, attributing this to factors like the unique characteristics of file sizes and console ecosystems, as well as the predominantly online nature of gaming.

However, Zelnick acknowledged the potential risks posed by AI technology, stating, “We are utterly focused on enhancing our technical defences and enhancing our legal activities appropriately.” He added that while piracy is an ongoing concern across entertainment industries, it remains manageable for Take-Two.

Technology as a Competitive Advantage

In subsequent dialogue, Zelnick was once again asked about the role of AI in providing a competitive edge, particularly in relation to the development of the highly anticipated Grand Theft Auto VI (GTA 6) by Rockstar Games. Zelnick reinforced his belief in the benefits of technological advancements, stating, “It’s always been true [that technology benefits us]. We’ve always created our entertainment inside computers with technology.”

He noted that while recent technological developments have simplified asset creation, the challenge of producing successful gaming titles remains. Describing the creative process, he pointed out, “Making a big hit was hard then, and it’s hard now, and it’s going to be hard in the future. And hit creation remains the purview of human beings.”

Take-Two’s Strategic Focus

Zelnick’s remarks reflect a consistent view on the limitations of AI in the context of game development. Earlier in the year, he had expressed skepticism regarding AI’s ability to meet the demanding scale of projects like GTA 6. He concluded the earnings call by highlighting that pre-order numbers for GTA 6 had exceeded expectations and projected that its success would “set a new baseline” for Take-Two’s future endeavors.

Conclusion

As the gaming industry continues to evolve with technological advancements, Take-Two Interactive remains vigilant in its approach to addressing piracy and leveraging innovation while maintaining its commitment to creative excellence.

beings CEO Creativity Dev Faith Games GTA Hit Human Investors Making purview Puts Remains States TakeTwo
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As investors ask about GTA 6 and AI, Take-Two CEO once again puts faith in dev creativity, states making hit games “remains the purview of human beings”

By November 10, 20260

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